Take a look at this matrix of possibilities:
Door ~~~~ case A B C ~~~~ 1 bad bad good 2 bad good bad 3 good bad badLet's assume you choose door A -- you have a 1/3 chance of a good prize.
But (this is key) Monty knows what is behind each door, and shows a bad one.
In cases 1 and 2, he eliminates doors B and C respectively (which happen to be the only remaining bad door) so a good door is left: SWITCH!
Only in case 3 (you lucked out in your original 1 in 3 chances) does switching hurt you.
So, your probability goes up from 1/3 to 2/3 if you switch after being shown a bad door.
Caveat: of course, this only works if Monty is guaranteed to show you a bad door every time after you choose a door, something that was not assured in the original game show.
This page maintained by CoMedia Consulting <webmaster@CoMedia.com> Last modified: Fri Aug 30 13:53:36 PDT 1996